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#include <unordered_map>
#include "SurgSim/Framework/Macros.h"
#include "SurgSim/Framework/ObjectFactory.h"
#include "SurgSim/Graphics/Camera.h"
#include "SurgSim/Graphics/OsgRepresentation.h"
#include "SurgSim/Graphics/Texture.h"
#include <osg/Camera>
#include <osg/Switch>
Go to the source code of this file.
Classes | |
class | SurgSim::Graphics::OsgUniform< T > |
OSG implementation of graphics uniform with a value of type T. More... | |
class | SurgSim::Graphics::OsgCamera |
OSG implementation of a graphics camera. More... | |
Namespaces | |
SurgSim | |
SurgSim::Graphics | |