RandomMeshPointGenerator.h
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1 // This file is a part of the OpenSurgSim project.
2 // Copyright 2013-2015, SimQuest Solutions Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 
16 #ifndef SURGSIM_PARTICLES_RANDOMMESHPOINTGENERATOR_H
17 #define SURGSIM_PARTICLES_RANDOMMESHPOINTGENERATOR_H
18 
20 
21 
22 namespace SurgSim
23 {
24 
25 namespace Math
26 {
27 class Shape;
28 }
29 
30 namespace Particles
31 {
32 
38 {
39 public:
40  Math::Vector3d pointInShape(std::shared_ptr<Math::Shape> shape) override;
41 
42  Math::Vector3d pointOnShape(std::shared_ptr<Math::Shape> shape) override;
43 };
44 
45 }; // namespace Particles
46 }; // namespace SurgSim
47 
48 
49 #endif // SURGSIM_PARTICLES_RANDOMMESHPOINTGENERATOR_H
Definition: CompoundShapeToGraphics.cpp:29
DataStructures::Vertices< ParticleData > Particles
Definition: Particles.h:53
PointGenerator is used to generate points inside or on the surface of a given shape.
Definition: PointGenerator.h:37
Class to generate points on the surface of a mesh.
Definition: RandomMeshPointGenerator.h:37
Eigen::Matrix< double, 3, 1 > Vector3d
A 3D vector of doubles.
Definition: Vector.h:57