Crazy Eddie's GUI System 0.8.7
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RendererModules/Ogre/ImageCodec.h
1/***********************************************************************
2 created: Wed Mar 25 2009
3 author: Paul D Turner <paul@cegui.org.uk>
4*************************************************************************/
5/***************************************************************************
6 * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining
9 * a copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sublicense, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be
17 * included in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25 * OTHER DEALINGS IN THE SOFTWARE.
26 ***************************************************************************/
27#ifndef _CEGUIOgreImageCodec_h_
28#define _CEGUIOgreImageCodec_h_
29
30#include "../../ImageCodec.h"
31#include "CEGUI/RendererModules/Ogre/Renderer.h"
32
33// Start of CEGUI namespace section
34namespace CEGUI
35{
40class OGRE_GUIRENDERER_API OgreImageCodec : public ImageCodec
41{
42public:
45
64 void setImageFileDataType(const String& type);
65
71
72 // implement required function from ImageCodec.
73 Texture* load(const RawDataContainer& data, Texture* result);
74
75protected:
78};
79
80} // End of CEGUI namespace section
81
82#endif // end of guard _CEGUIOgreImageCodec_h_
Abstract ImageLoader class. An image loader encapsulate the loading of a texture.
Definition ImageCodec.h:47
ImageCodec object that loads data via image loading facilities in Ogre.
Definition RendererModules/Ogre/ImageCodec.h:41
void setImageFileDataType(const String &type)
Set the file-type identifier that will be used for future load operations.
const String & getImageFileDataType() const
Return the string descibing the currently set file type.
String d_dataTypeID
Holds currently set file data type specifier (i.e. the file extension).
Definition RendererModules/Ogre/ImageCodec.h:77
OgreImageCodec()
Constructor.
Texture * load(const RawDataContainer &data, Texture *result)
Load an image from a memory buffer.
Class used as the databuffer for loading files throughout the library.
Definition DataContainer.h:44
String class used within the GUI system.
Definition String.h:64
Abstract base class specifying the required interface for Texture objects.
Definition Texture.h:54
Main namespace for Crazy Eddie's GUI Library.
Definition arch_overview.dox:1